It has been a productive and fascinating month. Relearning 3D modeling, and using Maya for the first time as a serious agent of creation has been frustrating, but I have found a new love and solace in the program, and creating things in digital 3D. It has bring me back to why I am an artist in the first place.
Here are the the orthographic references I am using to model the building assets for my scene.
Also included is a relatively quick proof-of-concept painting for the main attraction of the scene, and what helped me figure out the theme and identity of this place and time.
Here is the first glimpse into the world of my future novel Star Gazer, and one of the "communication farms" that populate it.